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Final fantasy 2 sprites
Final fantasy 2 sprites










Which is a shame, because the one here was actually not that bad. So mobs of debuff-inflicting and one-shot killing enemies, ridiculous encounter rates and the infamous skill leveling are all back.Ĭut content - the extra dungeon from GBA/PSP versions is not present for some reason and so far there are no plans to add it. The graphics are true to the spirit of the NES games with additional detail (water, smoke, effects) and look gorgeous.Įven though the leveling was rebalanced it is still FFII at its core, meaning all the problems the original had are present here as well. The music re-arrangements are beautiful, Uematsu outdone himself. I'm more than halfway through at the time of writing and not once had to stop to level any attributes. Smoothest leveling out of all the versions. It was sometimes impossible to unlock the achievement "Master of II" when continuing to play, using the cloud save function.įFII will forever remain a mixed bag until it gets a proper remake (which in my opinion it definitely deserves) and, unfortunately, this remaster/port is no exception. Issue where some parts of the Items menu would disappear temporarily under certain conditions. Issue where the destination travelled to is incorrect when using teleport in a separate area after leaving a specific dungeon (There is a chance that this issue will still occur once after the update when using pre-existing save data).

final fantasy 2 sprites

Adjustments have been made to areas on the menu where it was difficult to move the cursor.These improvements have also been implemented for FF4 and all subsequent titles:Įnglish, French, Italian, German, Spanish, Brazilian Portuguese The text for the following languages has been adjusted to improve readability.This will continue to be improved further in future. Stability when playing over long periods has been improved.

final fantasy 2 sprites

The main content of this update is outlined below.












Final fantasy 2 sprites